Broken game reality

Video-artwork based on the commisioned video content for Theater Play Dyuma (Sovremennik Theater) 
Director of play: Mickhail Efremov



The idea of the play is to show the critics to the present Kafkian Russian reality through the depiction of the reality of the actors in a remote Russian city. There 8 different visual chapters accompanying the monologues of the main heroes and other video parts creating the atmosphere and introducing extra meanings to the play. The main conceptual approach for the video art for this piece is to create a critical visual narrative which shows the Kafkian world of Russian reality through the lens of the 3d or even VR “broken game”. The video creates a narrative supporting the narrative of a theatre play and sometimes becoming the main actor on the stage. It has the touch of aesthetics of the “wrong 3d” and looks as if the “video game” of our life which we play doesn’t work properly.

On the basis of this piece a new artwork Broken Reality is being developed by the artist.